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Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1000 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1010 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1020 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1030 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1040 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1050 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1100 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1110 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1120 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1130 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1140 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1150 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1200 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1210 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1220 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1230 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1240 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1250 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1300 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1310 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1320 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1330 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1340 UTC
Fire Temperature - RGB used to highlight fires - 14 Apr 2025 - 1350 UTC
Fire Temperature key:
1 - Warm fire 2 - Very warm fire 3 - Hot fire 4 - Very hot fire 5 - Burn scars 6 - Clear sky: land 7 - Clear sky: water/snow/night 8 - Water clouds 9 - Ice clouds
Fire Temperature RGB allows the user to identify where the most intense fires are occurring and differentiate these from "cooler" fires. The RGB takes advantage of the fact that from 3.9µm to shorter wavelengths, background solar radiation and surface reflectance increases. This means that fires need to be more intense in order to be detected by the 2.2 and 1.6µm bands, as more intense fires emit more radiation at these wavelengths. Therefore, small/"cool" fires will only show up at 3.9µm and appear red while increases in fire intensity cause greater contributions of the other channels resulting in white very intense fires.